Serethil wrote: ↑
Wed May 15, 2019 1:20 pm
Well, have fun with necros. I never play them, never have, never going to. Ick.
Yeah, I think we've had this conversation before. I understand your position.
For a long while, I never could manage to play Oblivion's Dark Brotherhood, even though it's one of the better-written quest lines in that game. What changed it for me was a character, "Etta," who presented herself to me as a broken soul, caught up in piracy and murder, and who needed a story in order to find redemption. One can do evil without being evil.
For me, it's about getting into and playing a character. My "Doctor Payne" character is a nasty cold-blooded assassin. I don't like him as a person. But I see potential for him as a Lawless character. In the old D&D scale, he's "Chaotic Evil." That kind of character is a challenge to play, but can be the subject of an interesting story. But, in truth, that alignment is very close to being the "standard" for Elder Scrolls games, where morally gray (or darker) choices are thrown on us often.
The entire premise of ESO is necromancy on a grand scale. Necromancy (stolen harvested souls) powers our weapons and provides us with the means to resurrect ourselves and our allies. Your character is effectively "undead," since you have been killed and your soul stolen.
And Mannimarco is one of the most important characters in the whole Elder Scrolls series; he ultimately becomes a "god."
Yeah. Buy a goddam book. It's a bookstore, ain't it? Don't just go peeking at them! Buy one! I'm Bugak gro-Bol, and I say you better buy a goddam book. And right away, dammit!