OMG, this is the best thing I've found since Pose mods, you guys.
This isn't so much a mod as it is another awesome discovery you can play with in the console, like modpos
. And if you're into storytelling with your characters, it's a MUST. I got so tired of seeing my characters not talking in the comic and screencaps for the shots I've so carefully orchestrated and arranged. They looked like they were telepathically speaking to each other, and it was annoying. I was able to get some emotion out of caaAnimFaceArchetype
animations, but they kind of bug out your character, and you still can't get them to look like they're talking. But I dealt with it 'cause I didn't have any other options.
Enter MFG Morphs List
. It's a user guide not a mod, and it tells you everything you need to work with. These values control the facial movements of any
human character (possibly other races as well, but I haven't tried yet).
With it, you can control your character's mouth, eyebrows, smile, frown, eyes widened or narrowed (but not shut...still kind of annoyed that that's a pain), jaw set, etc... Pretty much any range of emotion or phoneme mouth position you want to make you can do so by entering mfg morphs X Y
in the console and hitting Enter (where X is the morph key, and Y is the value 1 - 100). So for example, if I want to open the jaw a little bit, I'd enter
mfg morphs 2 10
2 being the control for the jaw, and 10 being the percent, and this would open their mouth slightly to show they're talking.
Here's some examples:
"...and the Deathclaw you rode in on!"
"Do you feel lucky, punk? Well, do ya?"
(Press 1 for 'No' and, 2 for 'Double No'.)
"Only 40 Supermutants? Who gave us these directions???"
"I said NOT to cut the red wire!"
I've given him some charming little smiles and grins, too, I just have use for a lot of shouty, scowly, oh-shit faces in my story, I guess.
Takes a couple hours to get used to it, since it's really easy to overdo it, but then you get a feel for how things work, particularly for your specific character's face. I also made some .bat files for common ones I've been using a lot, including one that completely zeroes out everything and sets all the values back to 0. But unlike poses, where I have to exit out of the game, futz with the pose in 3DS Max, export it from Max, and then import back into the game to see if it works, you can small adjustments right there in the game. It's AMAZING! I'm so glad I don't have to have my characters look like blank faces, or like they're telepathically speaking to one another anymore.
And while you're having fun with facial poses, get some good teeth while you're at it. I've tried every single one of them in Nexus, and Human Commons Realistic Teeth
is the best, for male characters anyway. The others ranged in extreme from nightmarish to toothpaste ad. I found this to be a good middle ground.
It's a game-changer, y'all! I'm having fun! The updates to come will be spectacular!