Brambleberry wrote: ↑
Sun Jun 30, 2019 3:27 am
Exploring is fun and all and listening to all the holotapes of those that are dead only goes so far before becoming truly morbid. There wasn't any connection with other players unless they were real life friends and getting emotional over holotape after holotape just didn't work.
So true. I played for a weekend, and it LOOKED amazing. The isolation didn't really bother me, until I ran into other players, and then I felt like it was even more isolating, in a strange way, since you couldn't talk to them. And then I went to go sleuth out some clue on a quest and found ten other people standing around the same clue, it felt a little...well, like an MMORPG, and there's a reason I don't play those.
Also, I didn't like the game constantly nagging me. At least in FO4, if you don't want to deal with all the micromanagement of survival mode, you don't HAVE to. Nothing forces you to eat, sleep, drink water, heal, change clothes, take a bath, wipe yourself, pay bills, feed the cat, run for office -- god knows what
all. I play games NOT to have to think about that stuff, and I couldn't see a way to turn it off. Sheesh.
So I quit and uninstalled. We'll see how the new NPC's work out to see if there's a reason to try again.